- Contra rebirth code full#
- Contra rebirth code pro#
- Contra rebirth code code#
- Contra rebirth code plus#
The Contra and Super Contra arcade games had a vertical CRT monitor inside the cabinet, so these have the most unique display options of the bunch aside from Operation C.
The display options in these games all have the same names, except for in the Game Boy games, even though they sometimes do different things. Do they not have any other Contra art lying around? Another disappointing thing is that there's still only 2 border images for all the games the Contra 3 box art and a picture of some flames. I found it easier to play HC with an arcade stick.
Contra rebirth code pro#
Being able to remap stationary aim/weapon select to R would make Hard Corps much easier to play on a Pro controller. Castlevania Bloodlines was also missing button remapping, so I guess it's an issue with their Genesis emulator. The rest of the games all have emulator level button remapping. I'm also disappointed that none of the 3 versions of Contra: Hard Corps allow you to remap the buttons outside of the in-game options, which are made for a 3 button Genesis controller. These games are all pretty short, so it's not as big of a deal as with the Castlevanias, but it would be nice to have a few more to have a save at the end of a game, or a save with a co-op game, or whatever. Most disappointing of all is that there's still only 1 save state per game. There are no improvements over the options in Castlevania AC. The emulator options are still pretty disappointing in this collection. The only games that are enhanced in any way are the Probotector versions of Contra III and Hard Corps, which have a 60Hz mode, in addition to the original 50Hz mode, which makes them play as fast as the Contra versions and gets rid of the weird PAL resolution. In other words, there's still some slowdown and flickering in these games, especially in the NES games. There are no issues present here that weren't present in the originals. I tested out every one of these games, and they run just as well as the games in Castlevania AC. The quality of the emulation here is just as good as on the Castlevania collection. If you're looking for the kind of experience you had when playing Contra on NES with 30 lives, look up the codes and play the Japanese versions.
Contra rebirth code code#
I believe that the 30 lives code is a big reason why the first NES Contra (and Life Force) became so popular in the first place. Trying to beat these games with limited lives is fun in its own way, but it’s way too hard for most gamers. Hard Corps also removed the Japanese version’s hit points. Super C's code only gives you 10 lives in the US version, but gives you 30 in the Japanese version, for example, and Contra III and Hard Corps removed cheat codes altogether. That's because the Japanese versions have much better cheats! NES Contra 1 has a 30 lives code in both versions, but the rest of the US console/GB games either have less cheats, give you less lives from cheat codes, or had the cheats removed entirely. I'd say having the Japanese Contra games is even better than having the Japanese Castlevanias. Super Probotector: The Alien Rebels - EU SNES
Contra rebirth code full#
Here's a full list of all the games included.
That’s 1 more than Castlevania AC’s total of 15 with all the Japanese versions.
Contra rebirth code plus#
That’s 1 less game than Castlevania AC’s 8, but unlike Castlevania AC, this has Japanese versions of all the games plus a few European Probotector versions for a total of 16 games. It compiles most of the 8-bit and 16-bit Contras the arcade versions of Contra and Super Contra, Contra and Super C for NES, Operation C for Game Boy, Contra III for SNES, and Contra: Hard Corps for Genesis. This collection comes from the same developers as the Castlevania Anniversary Collection, M2, it has nearly identical UI and features, and a lot of the same problems. I also played the Switch version of this one, so I'll go into some docked vs undocked differences here, too.
You could replace all instances of Castlevania in my review of Castlevania Anniversary Collection with Contra and have a pretty good idea of what Contra Anniversary Collection is all about. Remember that Castlevania collection from a few months ago? Contra Anniversary Collection is basically the same thing but for Contra.